HIGHLIGHTS
- The basement Generator puzzle in CoD: Black Ops 6 is one of the Safehouse secret puzzles where you must activate the generator by solving the puzzle.
- To activate the generator, set the Fuel to half-full, turn the Boiler twice to the left, switch on the Pilot, and then turn the Boiler twice again to the right.
- Players must solve 7 Safehouse puzzles, including Piano, Computer Hack, and Keypad, to unlock the safe and earn rewards like $1,000 in-game currency.
Call of Duty: Back Ops 6 is set to be released on 25th October, with early play available a few hours before, using the New Zealand trick.
The first-person shooter video game returned with some new exciting features, including Omnimovement and multiple challenges.
Piano, Basement Keypad and Generator puzzles are a few puzzle challenges that you can explore in-game to unlock rewards.
Safehouse Puzzle In Black Ops 6
The puzzles in Call of Duty: Black Ops are not new. Following the puzzle history from the past, Black Ops 6 also features six different Safehouse puzzles.
Once you solve all the puzzles, you can unlock the safe and will be rewarded with $1,000 in-game currency, a custom knife blueprint, and the “Case Cracker” achievement.
Opening the Safe in the Safehouse in Black Ops 6 grants you a Knife Blueprint as well as cash for you to upgrade the Safehouse pic.twitter.com/U7UxN7NqWt
— Alex (@ImDiabetus) October 24, 2024
Here are all six puzzles that you need to solve in Black Ops 6 camping;
- Basement Generator puzzle
- Basement Keypad puzzle
- Piano Puzzle
- Computer Hack puzzle
- Lockpicking puzzle
- Radio Room puzzle
- Safe Code puzzle
Players don’t need to complete the puzzle serially; starting from the Piano or via the basement generator will be a bit easier.
However, in the end, players must finish Safehouse puzzles with the Safe Code, which requires completing the radio room first.
Basement Generator Puzzle In CoD: Black Ops 6
To solve the Generator Puzzle, players must activate the Generator by completing the series of sequences by interacting with specific handles.
The steps below will help you to complete the generator puzzle;
- Head to the basement
- Enter the generator room
- Set the meter to half-full by interacting with the Fuel once
- Boiler twice to set the meter to the left
- Switch on the Pilot
- Once again, interact with the Boiler twice to set it to the right
After following the mentioned sequence, the bell will start ringing, preventing you from interacting with any other element by activating the generator.
Once you have activated the generator, you can exit the basement area and go to the Piano room or any other Safehouse puzzles if not done.